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#include <raylib.h>
#include "donut.h"

int main(){
    const int screenWidth = SCREEN_WIDTH;
    const int screenHeight = SCREEN_HEIGHT;

    InitWindow(screenWidth, screenHeight, "donut");
    SetTargetFPS(60);

    point2d p1 = {0, 0};
        p1 = map(p1);
        point2d p2 = (point2d){0.5, 0.5};
        p2 = map(p2);
        debug_printp2(p1);
        debug_printp2(p2);
    while(!WindowShouldClose()){

        BeginDrawing();
            ClearBackground(BLACK);
            DrawText("DONUT", 0, 0, 16, WHITE);

            //draw line 0 0 0.5 0.5
            //DrawLine(p1.x, p1.y, p2.x, p2.y, RED);
            draw_circle((point2d){0.10, 0.0}, 0.05);
        EndDrawing();
    }

    CloseWindow();
    return 0;
}